Save It For Tekken
The boys sharing a house on Tekken St like nothing better than playing the odd hilarious prank on each other. Check out these short (amusing) viral films wot I gone done wrote for Sony.
The boys sharing a house on Tekken St like nothing better than playing the odd hilarious prank on each other. Check out these short (amusing) viral films wot I gone done wrote for Sony.
Some online games are so addictive, some players just can’t stop - even if their lives depend on it
Ahmar Ahmad has not been outside his home in Beckenham, south London for three weeks. He barely speaks to his brother Amir anymore, just a few words when they see each other in the morning. A year ago, the 30-something brothers, avid PC games players, came across an online fantasy war game called CastleQuest 2. That was when things started to go wrong.
Today, the brothers are the top-ranking players in the game and proud of it. But it has cost them. CastleQuest is set in a persistent real-time universe. When you leave, it carries on. So to hold onto their position, the brothers must play the game 24 hours a day, in shifts. Each shift lasts 12 hours. As one gets up, the other goes to bed. They know it’s odd. It would be funny if they could only free themselves from it, but they can’t. They are addicted.
Published in The Guardian September 04

The US army’s foray into violent PC games has been hailed a success. But it didn’t allow for one thing - cheaters
Christopher has been killed in action many times: 305 to be exact. But his most recent death was the last straw. Defending an Alaskan pipeline from terrorist attack, he and his nine-man squad came under fire from a sniper who picked them off, one by one, in just under a minute.
“We were lying on the ground, prone, in thick fog,” he says. “There’s no way he should have been able to shoot us, let alone see us. He must’ve been cheating.”
Published in The Guardian May 03
I produced this back in 2003 for Seethru.co.uk. It’s since become one of the biggest timewasting games on the Net. There’s even a version of it on Facebook called Jetman. Over quarter of a million people play it everyday.
My hi-score is 2987. See if you can beat it.

Robbings, blackmail, epilepsy, melodrama and chipshops - it’s all here.
In 1978 a small Japanese company called Taito & Midway released a stand up cabinet full of electronics and sporting a bright 14in screen. It was the latest experiment in electronic entertainment. For years, other companies had been toying with the concept of the “video game”, most successfully Atari with its electronic tennis game Pong in 1972. No one, however, had achieved true mainstream success.
So nobody paid Taito’s new gimmick much attention. It was called Invasion Space or Space Invaders or Space Raiders, or something. It was a silly black and white game where you shot aliens in spaceships. It cost an exorbitant 10p to play and had irritating sound effects.
But the world has never been quite the same since.
Published in The Daily Telegraph Dec 98
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Hi! I'm a London-based writer into technology, subculture, and anything strange and interesting. My work has appeared in over 30 magazines and newspapers including The Guardian and Wired. I edited the BBC webzine Seethru. My copywriting has won awards. Mostly though, I like to make jokes. All of which were recently published a spoof of the web, The Internet Now In Handy Book Form. I am now no longer funny.
Check out my spoof of the world wide web. It's funny yeah?
"You'll laugh. You'll cry. You'll realise you didn't cry at all, but simply laughed again."
Charlie Brooker, The Guardian
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